PERCEIVED IMPACT OF GAMIFICATION ON STUDENTS’ MOTIVATION AND ENGAGEMENT IN LEARNING BASIC SCIENCE IN UPPER BASIC EDUCATIONS IN UDI EDUCATION ZONE, ENUGU STATE
Authors:
Science Education Department, Enugu State University of Science and Technology
Contact: abigailujo@gmail.com | chikaodinaka.obodo@esut.edu.ng
Abstract
This study investigated the perspectives of students on the impact of gamification on student motivation and engagement in learning Basic Science in Upper Basic Education in Udi Education Zone, Enugu State. A sample of 100 Basic Science students was selected from four public secondary schools. A descriptive survey research design was adopted. Data collection instruments were Motivation and Engagement Questionnaires. Results showed motivation and engagement of students can be improved through the use of gamification strategies. Furthermore, the results indicated that students perceived gamification an effective instructional strategy for promoting motivation and engagement among students. The study concluded that gamification is an effective teaching strategy for enhancing student motivation and engagement in Basic Science. Based on the findings, it was recommended that teachers should incorporate gamification strategies into their teaching practices. Additionally, teacher training programs should focus on developing teachers' skills in designing and implementing gamified lessons. The study's results have implications for teaching and learning in Upper Basic Education.
Keywords
Basic Science, Engagement, Gamification, Student Motivation, Upper Basic Education